Projects & Business Analysis

Scrum

Scrum is a specific way of practicing Agile.

It organises work into short, fixed-length cycles called sprints, usually two weeks long. A small team works together with defined roles — a Product Owner who decides what to build, a Scrum Master who helps the process run smoothly, and the Development Team who does the work. Regular meetings keep everyone aligned and help the team continuously improve.

Scrum, explained at three levels

At home

Scrum is a teamwork method where people work in short bursts, usually two weeks, called sprints. At the start of each sprint, the team picks tasks from a prioritised list. They meet briefly each day to check progress. At the end, they show what they built and discuss what went well and what to improve. Then the cycle repeats.

At work

In business, Scrum provides a structured framework for teams to deliver work incrementally. The Product Owner maintains a prioritised backlog of work items, the team selects what they can complete in the sprint, and the Scrum Master removes obstacles. Sprint reviews let stakeholders see progress, and retrospectives drive continuous improvement. This predictable cadence builds trust and transparency.

Real-world examples

At home

Mei and her housemates use a Scrum-like approach for their home renovation. Every two weeks, they pick the most important tasks from their project list, check in briefly each evening on progress, and at the end of the two weeks, they walk through what they have accomplished and decide what to tackle next.

At work

David's software team uses Scrum to build a mobile banking app. Every two weeks, they deliver a working update — one sprint might add the balance view, the next adds transfers. The product owner adjusts priorities based on customer feedback after each sprint review, ensuring the most valuable features are delivered first.

Common confusions

  • Many people assume Scrum and Agile are the same thing. Scrum is one specific framework under the broader Agile umbrella.
  • It's often assumed that the Scrum Master is the team's boss. The Scrum Master is a servant-leader who facilitates the process and removes obstacles, not a manager.
  • It's a common myth that Scrum means you cannot plan beyond two weeks. Teams maintain a longer-term product backlog and roadmap; sprints just determine the immediate delivery cycle.

For analysts

If your Scrum retrospectives are always positive with no action items, something is wrong. No team is perfect, and retros are where the real improvement happens. Encourage honesty by making it safe to raise problems. And remember — the Product Owner role is critical. A disengaged Product Owner who does not prioritise the backlog or attend sprint reviews will undermine the entire framework, no matter how well the team executes.

History & origin

The term Scrum was borrowed from rugby by Hirotaka Takeuchi and Ikujiro Nonaka in a 1986 Harvard Business Review article about product development. Ken Schwaber and Jeff Sutherland formalised Scrum as a software development framework in the early 1990s, presenting it at the OOPSLA conference in 1995. It became the most widely adopted Agile framework worldwide, with the Scrum Guide serving as its definitive reference.